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Archive for the ‘Games’ Category

Game Review: Mystery Case Files: Return to Ravenhearst

Thursday, December 4th, 2008

When it comes to Hidden Objects games, you can see different "levels". The Low Level is where you mostly look for items for the sake of looking for items. There is a pseudo-story, but it mostly is there for the sake of saying "Hey! We've got a story!". The novelization wouldn't be very popular. The Medium Level is when you do look for items, but there is an interesting story behind it all. Sure, the item search is seldom really story related (what's with all the pretzels?), but there is still something more complete. And, finally, you got Mystery Case Files: Return to Ravenhearst.

Gameplay

In terms of gameplay, the game is very similar to the previous games in the Mystery Case Files series. You have to look for items in different locations and solve puzzles to access new areas. There are some differences, however, as the game follows the story more than previous installments of the series: your progress reveals new elements and you actually walk around the manor.

There are different types of puzzles for different tastes. You get the option of skipping puzzles, but that adds to your total time. Some puzzles are particularly frustrating, but which ones you like depends entirely on you, I believe.

Story

The story is interesting. It is not ground-breaking and the ending will probably not have you completely flabbergasted, but compared to the average Hidden Objects game, it was definitely good. As the name hints, it is a sequel (or a prequel, depending on how you look at it) to Mystery Case Files: Ravenhearst and adds more to the story present in the original.

Graphics

Another aspect that was good. Some things bug me at times, and the game suffers from the low contrast of any game set in a rather dark environment, but overall the graphics were fine.

Accessibility and Phobia Factor

As I said above, the game will be very hard if you have difficulty looking at very dark screens. Same if you have difficulty concentrating, as some puzzles require you to be very attentive.

Plus, if you suffer from arthritis or, for some other reason, need to take your hand away from the mouse quite often, you might have difficulty with some mini-games, one in particular. Fortunately, they can be skipped.

As for phobias, this game is worse than the average HO game in terms of bugs (the crawling kind), due to its theme. If you are afraid of bugs of any kind and / or of rotting, it might be difficult to make it through the game at times.

Summary

Overall, I think this was a very good game. It was one of the games that make it work to play Hidden Objects games. Actually, it often strays from the genre, as only a small part of the game consists of looking for the hidden objects in a scene.

Shiny Game Links

Thursday, November 27th, 2008

Apart from sleeping, there are two things that take the most of my time: work and video games. But just beating the final boss is not enough. I am a completist. I must defeat every enemy at least once, have all inventory items, be at the highest level, etc. Naturally, however, it gets kind of boring to spend hours and hours in the same area wondering just how to get that one item you're missing. Fortunately for me, there are tons of sites that will tell you just where you can get that item. Ain't it wonderful?

This post doesn't just include links to FAQs and walkthroughs, but also links to fansites, encyclopedias, online games, and all sorts of fun things.

This is probably only part 1, as game sites are awesome and numerous.

FAQs, Guides, Walkthroughs, etc.

  • GameFAQs. While the forums can get a bit annoying with hArDcOrE gAmErZ, it does remain a very good place to go when you are stuck in a game
  • IGN FAQs. You will sadly get interrupted by ads once in a while, but their walkthroughs can be interesting. GameFAQs and other fan-made stuff have an advantage, however, in that they don't bother with being official and give you everything there is to take.

Game News and Information

Online Games

  • AdventureQuest, a free online RPG by Artix Entertainment
  • Big Fish Games, a variety of flash games (downloadable or online), mostly casual games (puzzles, point & click, etc.).
  • DragonFable, another game by Artix Entertainment, which I like better.
  • JoyTube, various casual online games. Mostly word, card and number games
  • Planarity, a puzzle/mind game

I can has game?

Monday, October 20th, 2008

Not just any game will do, I'll have this one, thank you very much. I know where my money is going this week.

Game Review: Castlevania: Harmony of Dissonance

Monday, July 14th, 2008

I have a couple of topics in mind, but this blog is in dire need of geeky stuff. So here comes a review for a video game!

Harmony of Dissonance (henceforth referred to as HOD) is the second title in the series to be released for the GameBoy Advance, following after Circle of the Moon.

When I first started the game, I wasn't sure what to expect. There are excellent titles in the series, but Circle of the Moon is crap. It is ugly, the characters don't fit anywhere in the overall storyline and it is way too hard, although the card system was interesting.

But this is not a review of that game, of course, so back to HOD! Visually, and in several elements of the gameplay, the game is reminiscent of Symphony of the Night, released 5 years earlier for the PlayStation. SOTN is one of the most critically and fan acclaimed games of the series, with excellent music and whatnot (although the voice acting sucks).

You are back to being a member of the Belmont family, named Juste. Your goal is to retrieve a friend of yours, who has been kidnapped, and understand what is happening to your friend.

This game, overall, is really great. First, let's have a look at the controls, which I believe are one of the best aspects of the game. You see, you are from the Belmont clan, as I said before. You are supposed to be a vampire killer, an awesome dude ready to kill Dracula if he raises. It is only natural that you should be a skilled fighter. Juste can dash at will across the castle. This is truly one of my favorite bits. You can dash forward and backwards, moving fast across the rooms, getting quickly away from an enemy's attack, etc.

The rest of the controls are mostly what you see in other Castlevania games (or in other platform games in general!), so nothing special here.

Next, the battle system. Since Symphony of the Night, pretty much all Castlevania games have had a unique aspect in battle system: souls in the Sorrow games, the cards in Circle of the Moon, etc. HOD is no different. You can collect spell books across the castle. Each book is associated with an element (fire, ice, wind, etc.). The combination of your book plus your subweapon (the classic ones, like the axe or the holy book) makes a series of special attacks that can really help take down bosses and harder enemies. There are also stones you can add to your whip to get special attacks or elements.

The game also has another of my favorite things in Castlevania games: Juste's room. As you move around the castle, you can collect various decorations and elements of furniture, which you then get to place in your room. Really silly, but still fun. I think that getting all of the furniture will give you a bonus of some kind, but don't quote me on that.

As in Symphony of the Night, you can collect Dracula's remains: rib, heart, and so on. Here, however, they aren't only more things to collect, they allow you to do two things. First, they are needed to get the best ending. Second, they can boost your stats or make you immune to various status ailments such as curse or stone.

Overall, I believe this game is a very good one, probably on par with the other good GBA Castlevania game, Aria of Sorrow.

Sadly, the game is rather hard to find today, probably because Aria of Sorrow has a larger fan following. The game is also part of the Double Pack, which includes, you guessed it, Aria of Sorrow.

If you can get your hands on it, though, I really recommend you to do so!